Codemasters have released a patch to fix a underlining issue with F1 2016.
Originally posted on Jan 24th acknowledging the issue with tyre wear in F1 2016.
“Hi all, thanks for your patience with us whilst we looked into the issue with tyre wear being incorrect following a pit stop. We know that this has been affecting most, if not all of you, and especially multiplayer leagues so we’ve endeavoured to find a fix for it. The good news is that we’re confident that we have now identified the problem and fixed it. Our QA team have verified the fix, however, because it required a change to a core system used by many aspects of the game, we were looking for as many people as possible to download the beta patch on Steam to try it and feedback to us before we roll the official patch out on all platforms. Since the development team are now hard at work on the next game, this is the last patch which will be made available for F1 2016, and the patch is solely aimed at addressing this one issue.”
Codemasters Community Manager has update the post on Codemasters forums with this update
“We’re happy to report that after reviewing your feedback on the patch, it’s now going live on all platforms (PS4, Xbox One and PC) from 3pm GMT 31/01/2017.
If you have downloaded the beta patch, Steam will realise you’ve got the correct build, so there’s no need to do anything.
Finally, as we start to look forward to this year, thank you to all of you. Make sure you keep an eye out, as we’ll be giving you some more news very soon.”