An Hour Long Prey Demo Coming Your Way In April

If you’re still on the fence about Prey, the sci-fi game from Dishonored studio Arkane and publisher Bethesda, perhaps some hands-on time will help you make up your mind. Lucky you, you can have exactly that when an hour-long demo – appropriately titled “Prey Demo: Opening Hour” – arrives for Xbox One and PS4 on April 27.

This is a great move by Bethesda and Arkane. Prey is kind of a complicated game. On the surface it sure seems familiar, what with its “aliens could end up destroying the planet” plot, but then you start getting into the fun, weird stuff. Stuff like using a gun that shoots glue globs, or transforming into a banana.

Prey is an upcoming first-person action-adventure video game developed by Arkane Studios and published by Bethesda Softworks. The game is scheduled for release in May 2017 for Microsoft Windows, PlayStation 4, and Xbox One.

Prey takes place in an alternate timeline where United States President John F. Kennedy survives the assassination attempt in 1963. As President, Kennedy directs more funding into the space program, allowing it to flourish. Drawn by humans’ activity in space, an alien force made up of many different species, collectively called the Typhon, attacks Earth.[5] The United States and the U.S.S.R. band together to fight off and capture the Typhon. Together, they build the space station Talos I in orbit around Earth’s moon, to be used as a prison for the Typhon. Over time the station is expanded out by various agencies, leading to a wide variety of decor ranging from retrofuturism to Art Deco.[6] The United States eventually takes full ownership after the fall of the Soviet Union and creates research labs atop the prison spaces to study the Typhon. After a fatal incident between the scientists aboard the station and the Typhon, the United States shutters the project.

Some years later, the TranStar Corporation acquires the station. Advances in neuroscience allow corporate scientists to harness and control the Typhon, in order to use the study their physiology to create Neuromods that can restructure the human brain to grant new abilities (including superhuman ones). TranStar grows financially successful from sales of Neuromods on Earth. At the time of the game’s setting, about 2032, TranStar has further expanded the station to make for suitable living quarters for its staff that spend up to two years on the station between regular shuttles to Earth.

Hopefully this demo gives people a good idea of what’s in store for them when the full version of Prey releases on May 5.

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