The Only Traitor is the new expansion for The Final Station, although it could be seen as more of a stand-alone game than a DLC. Accessed via its own option in the main menu, The Final Traitor is the story of a new protagonist, a one who this time knows what’s going on around him. This new character is a whole lot more than the original and he already comes way more prepared.
The need for combat here is still high as it was before, with every area having a fair few of those sneaky creatures hiding behind doors and down ladders. You start off with a couple of things to assist – your trusty baseball bat, a car and an idea of how to survive the apocalypse. The bat itself has a satisfying feel to it, laying waste to enemies before they can take a swipe at you, however, tangle with one too many monsters at a time spells disaster. It doesn’t take long to perfect a walking backwards swinging technique that helps decimate most enemies, especially in the early levels but later on new monsters appear and you will find your trusty oak is a little underprepared. Good news is you still have access to a gun, once you find it that is.
The next major change here is the main character now speaks freely, talking to others and projecting his thoughts to you. It gives the character a more human feel and assists in making you connect with him in a way that you never really did with the character of the original game. Speaking of connecting with people, the first game consisted of characters who would hop on your train and chat away amongst themselves, standing back and overhearing what they were discussing was the only way to really get an idea of what’s going on in the world. With a 2 seat sports car at your disposal now, it’s a bit different. Out in the world, you will come across survivors, each one has a set of characteristics that you can utilise – Medic, Crafting and social. The higher the medic bar of a character, the higher they will heal you as you drive the car – handy if you don’t happen to have anything to craft a medic pack or 3. The crafting bar dictates how many resources it will take to make bullets or med packs – higher this stat the lower the cost to make. And finally the social bar, this one is a little different, it doesn’t assist in the gameplay in any way, however, the higher the bar, the more they will talk to you during the car journey between areas. Doesn’t sound all that important, but if you want to find out a bit more about what’s happening it the world, this is what you need.
With only 2 seats in your car, deciding what survivor best suits your needs isn’t an easy choice either. Every time you locate a new survivor, you will have the option to compare their stats with whoever is tagging along with you at that time. Choose wisely, as once you decide to take a new survivor you old one vanishes, clicking the wrong choice can have consequences later on, although you do meet a lot of people along the way, so rectifying a mistake can usually be done quite quickly.
As mentioned, you’re no longer confined to the tracks as a train driver, you have the freedom to drive. Although you are still confined to the games basic laws of ‘where you can go’ and ‘what you can do’. With no train to drive and no blocker codes to find, the small amount of freedom you get is soon taken away by the need to find 3 items within each area – Water, Food and Gasoline. Once located you can progress to the next area, these areas are all vastly different from each other, from towns to laboratories to small markets. While these are all great to explore, the best moments of the game were the times when you visited the areas that you visited in The Final Station. Arriving at a station sometime after the train left and seeing the destruction left behind allowed you a first-hand look at just how the world was falling apart. Occasionally you will also come across survivors that you will recognise from the original game as well.
As with The Final station, the areas become a tad monotonous, each area is the same – find the items, look for survivors, collect whatever you can find – rinse and repeat. The changes in character depth and storyline help to alleviate this to some degree, but you still find that after an hour or so you become bored of playing. The simplicity of the game, however, means that you can jump back into it anytime, but it’s not something that holds your attention for too long. If you’re a fan of the original game or even if you’ve never played it before The Final Traitor is a worthwhile purchase. With simple controls, a good storyline and a decent difficulty, the game is a great choice if you have a bit of free time.
The Final Station is available on Steam for £10.99, visit the store page HERE to buy it.
The Final Station: The Only Traitor DLC is available on Steam for £3.99, visit the store page HERE to buy it.